Players

Dig and Survive Players: Classes and Badges

Unlock routes and the six Roblox badges, with no invented class names.

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Players Hub

This hub is the player-progress side of Dig and Survive, not a made-up roster. The mining town on Roblox is online co-op for up to 20 players. What you actually bring into a lobby is a class (if you have one) and a badge list. Classes change how you spend daylight. Badges prove you finished a specific job: the tutorial, the generator, fifty days, three thousand kills, a quest line, or an ending.

We will not invent class names. Dig and Survive has not published a stable public roster this wiki will reprint. What we will document is how you get a class and which six Roblox badges exist. If a thumbnail promises a secret S-tier named kit, treat it as fan fiction until the developers say otherwise. Spend the click on the two child pages instead of hunting rumor titles.

Classes: three doors, one identity

Open how classes work first. The three real acquisition methods are:

  • Roblox Premium starting class if you already subscribe
  • Lucky Tickets, including the 20 from the only listed code DigSocial
  • Gems after tickets are gone

When to spend versus save is ranked on the class acquisition tier list. Redeem the code with the bottom-right Codes button before you roll, but do not roll during the tutorial. Finish getting started so you know whether you are a daylight scraper or a night holder. A class does not replace scrap digging, pawn-shop Cash, or a generator plan.

On a 20-player server, treat class rolls as a group decision. If five people dump tickets at spawn, you still have a town with no scrap, no Cheesy Bread, and no door watch. The run checklist and the loadout planner are where you assign jobs after you know who actually has a class.

Badges: six trophies, two of them brutal

The badges guide lists every verified badge. There are six, and only six, on this wiki:

BadgeWhat it asks
First StepsFinish the tutorial
YummersPut Cheesy Bread in the generator
SurvivorReach Day 50
Still StandingKill 3000 zombies
Helping HandComplete a quest line
What Comes Next?Complete an ending

Survivor and Still Standing are extremely rare. They are long-run proof, not hour-one goals. First Steps should happen on your first session. Yummers is a town objective, not a side activity. Helping Hand and What Comes Next? sit on quest and ending routes. Combat volume toward 3000 kills is a grind you only start after you can hold nights without throwing the lobby. The Day 50 guide is the Survivor path; Still Standing is a kill count, not a shortcut through bosses.

How this hub fits the rest of the wiki

Player pages do not replace systems pages. After you know your class door and your next badge, you still need controls, a night plan, and respect for threats farther from town. Paid digging help is ranked on the tools and gamepasses list, not here. Scripts that claim to unlock every class or pop every badge are inf-item cheats; read the auto-farm warning and stay off that path. The parent scripts hub is a warning board, not a download locker.

There is no official Trello. Group rewards live on im diggin it. Patch talk lives on the B.L.O.X INTERACTIVE Discord and the September 2026 notes. Official links sit on the links hub. If a class name or a seventh badge appears in a video and not in those channels, this hub will not copy it. The updates hub is where patch claims get checked, not comment sections.

Use this page as a map: classes for unlocks, badges for trophies, class tiers before you spend tickets, codes for DigSocial, and the guides hub for the town loop that actually earns the trophies. The tier list hub sits beside this one if you came here looking for S–F grades instead of how-to.

FAQ

Frequently Asked Questions

Quick answers for Dig and Survive on Roblox.

Does this wiki list Dig and Survive class names?

No. We document how you unlock a class: Premium, Lucky Tickets, and Gems. Named kits belong on how classes work only when they are verified.

How do I get a class without Roblox Premium?

Redeem DigSocial for 20 Lucky Tickets, then spend tickets or Gems after you understand the day-night loop. Ranking lives on the class acquisition list.

How many badges are there?

Six on this wiki: First Steps, Yummers, Survivor, Still Standing, Helping Hand, and What Comes Next? Full how-to sits on the badges page.

Which badges are actually rare?

Survivor (Day 50) and Still Standing (3000 zombie kills) are extremely rare. First Steps and Yummers are the realistic first trophies.

Should my whole 20-player lobby roll classes at spawn?

No. Assign scrap, generator, and door jobs on the loadout planner first. A class does not feed the generator by itself.